SKMBlake said: Actually 60$ is way to low for AAA games, that's why all the lootboxes crap are common now |
Loot boxes exist because the potential profit from some users can be huge, some users might spend hundreds of dollars on loot boxes.
EA launches games for $60, but they also have a tendency to drop the prices low and fairly quickly. I mean you can buy most EA for $5-10 just a year after release or play them for a few bucks via services like EA/Origin Access. Why? Loot boxes and DLC help subsidize these games.
I think $60 is a sweet spot. Its not too expensive for the average consumer. Big budget games can also be profitable at that price is they sell many units. Its a balance, publishers/developers need to create a budget that matches potential sales.
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