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Shadow1980 said:

The Switch was at about 2.62M at the end of October, so this means that combined Nov.+Dec. sales were at least 2.18M. We never got an exact number for November, but assuming it was between 750-800k we can peg December at around 1.4M, plus or minus several hundred thousand.

Oh, and I can't help but mention that in this case a launch-aligned comparison isn't exactly apt. After 10 months, no other console had a full non-launch holiday season. The the PS1 & N64's 10th month would have been a June, the PS2's would have been a July, and every other console from the Xbox & GameCube up to the PS4 & XBO would have their 10th month in an August.

Not trying to downplay the Switch's excellent first year. Just putting it into perspective. A better comparison would be to compare the Switch to the first full calendar year of those other systems. Granted, the Switch didn't have a full Q1, but its March was comparable to the first Q1 of other successful systems. Comparing the Switch's 2017 to the first full calendar year of other systems from the past four generations, we get this:

Not nearly as good as the Wii or PS2, but those are very high bars that we shouldn't expect anything else to reach. But it is a bit ahead of the PS4 & N64.

That is a very nice graph that try to align for something that is a lot more "fair" on showing Switch is still managing to stay ahead of PS4 and X1 on first year... I also believe most distortions will erase when we compare PS4 2014 to Switch 2018.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."