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MTZehvor said:
curl-6 said:

Aside from Thunderblight, I found the entirety of the rest of the experience to be very well balanced, to the point where Thunderblight was simply an isolated blip on the radar; a frustrating one for sure, but nothing game breaking.

All I can really say then is that my experience differs from yours. I found Thunderblight to be one of many notable swings of the difficulty pendulum from an incredibly easy game to a fairly challenging one, with other swings including the first Lynel encounter, Eventide Island, and around the first hour or so of the game, and I would've preferred a more consistent experience from a difficulty standpoint that I think would've been more likely to come with a greater degree of structure.

Oh the first Lynel was scary as fuck, but I don't see that so much as a problem with the difficulty curve because they're presented as optional side bosses that you don't need to take on until you feel you're ready. Part of the game's hands-off approach is letting the player decide if and when they decide to take on the game's tougher challenges. I kinda like that the game gives you that freedom; stuff like the Lynels and the Trail of the Sword are there for those who want them, but don't roadblock those who prefer thing a bit more chill.