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flashfire926 said:
JRPGfan said:

Alot of sites have it listed as 2018, but I guess your right it could also be a 2019 release.

How much do these games have to sell before they start to matter to people?  Ignoreing something cuz its too "niche" doesnt seem fair.

Dragon Quest XI.... pretty sure this goes over 6m.

Ni no Kuni II: Revenant Kingdom is gonna do 2m+ easily (first game did around 2m, this is gonna be bigger).

Yakuza 5 sold ~1m+,  Yakuza 6 (jp only so far) is at ~400k+ and also likely a 1m+ game.

Shadow of the Colossus remake & Secret of Mana Remake, I could also see both do 1m+.

Little Witch Academia: Chamber of Time,  Fist Of The North Star, The Seven Deadly Sins: Knights of Britannia... ect should all do in the 500k range. They have anime's people enjoy as their base, and that should help them sell. This is like a DBZ game or One Peice game, just because their based on a anime doesnt mean no one wants to play them.

 

You're missing the context here. Dragon Quest pulls huge numbers, but 90% of that is japan.

It's clearly niche outside of japan.

And spoiler alert...... japan is by far the worst market for xbox. Even when they actually tried in the og  xbox and early 360 days, they never sold paticulary well, and they never made a dent in japan marketshare. 

 

And I'm not calling sotc niche.

Last Dragon Quest released outside of Japan sold 1m outside of Japan. What exactly is the bar for niche here because those are some pretty damn good sales ignoring Japan. 

Just checked and Crackdown 2 sold 1.12m including every region so is Crackdown 3 now niche and therefore should be taken out of these lists?

Last edited by Torillian - on 01 January 2018

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