Jumpin said:
If you pick a healer as your main, the game is almost too easy. With Pyra/Mythra, if you keep spamming Anchor shot, then there will be heal potions everywhere. Combos on their own do extra damage, so it is good to do them regardless, even if only going to step 2. They're also good with multiple enemies as some combos target area zones which can do massive amounts of damage; I forget early game combos, so maybe someone else could be of help on that. But if you are finding specific enemies too difficult, I might be able to help from memory. In the early game, I know resources are limited. |
Nah, it's just simply that my numbers aren't big enough. Going against 2 strong level 11 enemies with a single level 13 character is not gonna be easy even with my healer blade. But it's good that way. The best thing an open world can do to me is throwing powerful enemies at my face and slamming me into the dirt and tell me I'm less than garbage. That's what makes it fun. Screw scaling enemies that make progression pointless. I am already really happy that I'm seeing Level 90 enemies in basically the starting area. Makes all the grinding feel even more rewarding.
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