| shikamaru317 said: Cell was hard to develop for, while x86 is easy to develop for, adding in cell would only complicate matters and make it harder to develop for PS5. The last console to try a dual CPU solution similar to what you're suggesting was Sega Saturn, and it was a beast to develop for from what I've heard, most developers ended up just using 1 of the 2 CPU's since it was easier. I just don't see what you're describing happening. Also, Sony doesn't care about BC, they've said multiple times that when they've implemented it in the past, PS2 BC on launch model PS3's for instance, that not enough people used BC to warrant the increased cost (regardless of rather you use hardware BC or emulation BC it costs money). Ryzen will be plenty powerful for PS5 and they'll get a good deal on a Ryzen/Navi APU because AMD is always looking for console deals since they can't compete against Intel or Nvidia in PC marketshare. |
Even then, the whole BC argument is stupid... A PS5 will easily be powerful enough to emulate the PS3 if Sony wants it (the XBO can, after all, emulate the 360. Now, while the PS3 is afaik a lot harder to emulate, the PS5 should also be a lot more powerful than the XBO...). Not to mention PS2 and PS1. That only leaves the PS4 which is easily achieved by sticking to x86.








