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Green098 said:

If they take away the turn base battle system this going to be the most and first time disappointed I've ever been from a main series Pokemon game.

At least you won't get a bunch of people screaming they don't change anything. The core battle system isn't something that needed to be changed, it's something that has been developed upon and enhanced each generation. Don't like turn based, that's what Pokken is for then.

At least I very very very much doubt this rumour is true.

Yeah. While Pokémon gets criticized for being the same game each generation, some forget how much the battle system from Generation I developed so much over time. Back in Red/Blue, certain types were broken (i.e., Dragons and Psychics) and the stats were clustered (i.e., Special Attack and Defense was just categorized as Special in Gen I) compared to nowadays. Now, you have weather effects, nature and mood, physical and special attacks, Pokémon with one or two types, new types like Dark, Steel, and Fairy, more unique moves, modifications of older moves, etc. Not to mention double, triple, and rotational battles, breeding, and utilizing the RNG to your advantage to create the Pokémon with the right nature and growths. The battle system has shown to be complicated enough to encourage hardcore players to dive into creating unique teams while allowing new players to get used to the system while not having to get into too much of the details.