nemo37 said:
Hardware Revisions: Switch Mini: -Built-in controls -About the same size as Vita -Built in 2.4 GHZ RF connection to combine with a wireless headset accessory -OLED (more than a luxury if anything) -Shrink dock into a USB-C adapter (which is what the dock really is) and move the USB-C port on the system to the top. Switch XL: -Similar to the current Switch but with smaller bezels and a larger screen (essentially you get the same dimensions but with a bigger screen by reducing the screen to body ratio) -Bigger battery -1080P display with the ability to get TV mode's performance on the handheld when plugged into a power outlet -Built in 2.4 GHZ RF connection to combine with a wireless headset accessory -OLED (more than a luxury if anything) -Shrink dock into a USB-C adapter (which is what the dock really is) and move the USB-C port on the system to the top.
- MS Surface-like kickstand that extends to the whole width of the system, with the ability to stand it vertically.
Switch TV (the 2DS of Switch introduced much later in the system's life) -Inexpensive set top box -> about $150 Things I am not sure need a hardware update: -Built-in voice chat: if Nintendo built the current Switch specs leave no resources for building in a universal voice chat feature, then they should make the revisions mentioned above slightly more powerful (probably by adding a co-processor or something) for built-in voice chat. If not then they should just release it as a software update. Having to voice chat through a smartphone is an atrocious solution.
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How much would you think those two models you proposed would be? Hypothetically, they would be released in 2019 or something. I guess the only things that would be affected are the motion controls and the IR camera. Some games like ARMS, 1-2 Switch, Odyssey (to some extent), Skyrim (to some extent), Resident Evil Revelations 1 + 2, LA Noire, and Splatoon 2 utilize one of, if not both, these features in ways that affects gameplay experiences.