TallSilhouette said:
Are you just talking about the remainder of this generation and the small possibility of another mid gen console or are you suggesting that the difference between the X and 7nm next gen consoles will be negligible? |
It isn't. However, the performance after the power level the XBX is outputting does not allow for a significant jump in graphical capabilities. You might be able to use the power for smarter AI or multitasking, but most games don't use the power that a considerably smarter AI would require. In fact, most devs make relatively dumb AI to keep development simple.
I mean, they already went for native 4K. What's next in the resolution race? The only thing left is 120 FPS, and that's the cutoff point I mentioned earlier. Die shrinks or not, achieving that sort of performance will make costs skyrocket. MS might have actually chosen the TF threshold specifically because they know that going any lower leads to visible deterioration in graphical capabilities, but going any higher, even with newer technology, will make costs rise at a higher rate than graphical power. Unless it's six years before next gen, there simply isn't anything higher you can aim for without creating an OG Xbox situation where your console is more expensive than the rest or the price does not decrease over time.
Alternatively, you end in a Wii U scenario where you have a weak product that puts you at a disadvantage even with price to your favor.
| Hynad said: The Switch isn't even 1 TFLOPS and it's outselling the XBox One and XBox One X, selling at a similar pace as the PS4.
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It's still on year one. After a year and a half, the inflow is going to wither...








