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Alkibiádēs said:
outlawauron said:

Highly unlikely that XB2 has a 25%+ digital ratio. JRPGs usually don't get that much digital sales in Japan, but less one on a Nintendo platform (which traditionally has a lower digital ratio than average). It'll pass it in a few weeks regardless.

 

Edit: and the notion that Sony lost DQ11 exclusivity.

http://nintendoeverything.com/dragon-quest-xi-was-originally-ps4-only-3ds-version-was-added-later-on/

What's funny is your ignorance. 

Luckily I was reading Resetera media create for week 49 yesterday and I stumbled on this. Still a toxic thread way worse than Gaf.

https://www.resetera.com/threads/media-create-sales-week-49-2017-dec-04-dec-10.10934/page-16#post-2136886

https://gematsu.com/2015/07/dragon-quest-xi-first-interview-yuji-horii-translated

Jump interview with Horii said:

What’s the reason you’ve chosen to make Dragon Quest XI for these two platforms?

“Well, we knew we wanted as many people as possible to be able to play it. We’d like people to be able to really settle in and play on a console, but at the same time it was great to have so many people playing Dragon Quest IX when it came out on a handheld, so we were really torn over which system to put it on. In the end, we just said, ‘Well, why don’t we just make it for both platforms?!’ and kicked off the project. We thought about what style would be best for each platform, and the results are what we have now. It’s pretty interesting that you can play the latest game in 2D pixel form, right? Of course, you can fully enjoy the story of Dragon Quest XI even in this mode.”


http://www.siliconera.com/2017/07/25/dragon-quest-xi-will-full-twists-surprises-homages-no-plans-dlc/?utm_source=dlvr.it&utm_medium=twitter

Dengeki said:

- The decision to make Dragon Quest XI on PS4 and 3DS was there from the start.
- Horii says that development first started on the PS4 version, but while working on that it was decided that they could work simultaneously on the 3DS version.