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Alkibiádēs said:
Zekkyou said:

While that's often true, there's usually a soft limit to how far sales stay relevant in this context (as we've seen with the PS4 and X1). I wouldn't be surprised if the Switch does get more support in some capacity (at minimum more sales do lead to a better position to make deals), but i expect the difference to be considerably smaller than it has been in previous generations. Few Japanese PS4/Vita titles make use of tech high end enough to cause significant porting problems to the Switch, and many 3DS developers are about to be pushed into HD development. Combine that with the the Switch's inevitable domestic strength, and the PS4's existing global (and decent domestic) reach, a developer would need a good reason to not support both by default. I think even the X1 will see an uptick in Japanese support over the next few years.

- Travis Strikes back: No More Heroes

- Bayonetta 1 + 2 Collection

- Bayonetta 3

- Shin Megami Tensei V

- Project Octopath Traveler

These are all exclusive to the Nintendo Switch so far. 

Sony also lost exclusivity with: 

- Dragon Quest XI (home console version)

- Dragon Quest Heroes 1 & 2

- Dragon Quest Builders 1 & 2

- Valkyria Chronicles 4 (never before on a Nintendo console)

Nintendo lost exclusivity with: 

- Monster Hunter World (and that's more due to Capcom's stupidity than anything else)

As the Switch userbase continues to grow, Nintendo will receive more exclusives and games that used to be exclusive to Playstation. This will not end well for the Playstation in Japan. 

So far, Bandai Namco and Capcom are the only two major Japanese companies who seem to still not understand that the Switch is here to stay. Their loss I suppose. 

There's actually a whole other reason why it didn't come to Switch. And I won't say it here because last time I got attacked by rabid Sony fans.