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trasharmdsister12 said:

I think both companies took the right steps for their respective platforms. Sony being the more popular platform going into the mid gen upgrades decided to create something that was compelling for Ultra HD screens while not alienating their existing large fanbase. This also allowed them to come out with it sooner to ride the wave of their global sales success while capitalizing on their onslaught of 2017 exclusives while making PSVR more compelling as well.

Meanwhile Microsoft wanted to combat the stigma of their low powered console by creating something with a much bigger jump that they could use to market and combat the overall market mindset. And they've done that with more than just the XB1X. They phased out the original XB1 with the XB1S which had a slight bump in performance while including the ability to output decently upscaled games to 4K with HDR (which does make a great difference in visuals IMO). Anyways, they've made a big marketing push with the XB1X and have mostly succeeded in battling the narrative.

Does that mean they are going to win the gen or make a huge comeback? Far from it. They still have a lot of work to do on the content front but one problem at a time with full focus seems to be their current mantra in improving things.

So in short, I think both were good moves for their respective strategies. If you want us to compare strategies I'd say Sony's strategy is currently better for us as consumers. But that's only because everyone is still trying to figure out what MS's strategy really is. They haven't been clear about it and it could really go either way as far as who it's meant to benefit most. And before anyone comes in with the cynical "They obviously are looking out for themselves and want a strategy that benefits them," that's true of all companies. But it can still be mutually beneficial and market success is commonly linked to mutual benefit.

 

Pretty much this. I still think Sony‘s decision was the wiser and more respectful one. Unless MS severely drops the price, which is already happening via bundle deals, they’ll have a problem competing with a 300-350 dollar Pro next year, worldwide but also in the U.S..

Sony’s big system sellers will release soon and PSVR is another one with no match on X1X yet. Content is key and in that regard MS still have a lot to prove.