By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Gaming - Unity vs UE4 - View Post

MajorMalfunction said:
curl-6 said:
Most UE4 games look great while it seems nearly every Unity game looks/runs like fried shit

That's a managed language (C#) for you. Unpredictable performance comes with that kind of language (mostly garbage collection related). Allocate and manage memory yourself, game programmers. Understand memory lifetime and memory management is dead simple, and usually more performant than GCs.

Isn't the main problem with garbage-collected languages unpredictable and possibly noticeable GC pauses? Obviously languages with a runtime get other performance penalty as well, but I'm still under the impression that the biggest culprits are bad software design and GC pauses.