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Bandorr said:
jason1637 said:

True but the XB1 sold well this November and will probably go on to sell over 4m.

Still the point of my reply was that because someone else it outselling you in you're home country doesn't mean you're selling badly.

Yeah it gets into that weird definition of what is success. In a bubble everything sold well.

The issue is that you kinda have to compare things to get a proper perspective. But then you get into really wonky areas.

For example : I don't know how well one piece games are selling on Xbox, but apparently they are selling well enough to keep getting them. So is "good enough" success? Or do we need a certain number or percentage to qualify that?

As long as it  meets or surpasses  expectations I consider it to be a success.