Bandorr said:
Yeah it gets into that weird definition of what is success. In a bubble everything sold well. The issue is that you kinda have to compare things to get a proper perspective. But then you get into really wonky areas. For example : I don't know how well one piece games are selling on Xbox, but apparently they are selling well enough to keep getting them. So is "good enough" success? Or do we need a certain number or percentage to qualify that? |
As long as it meets or surpasses expectations I consider it to be a success.