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S.T.A.G.E. said:
Technarchy said:

VR has nowhere to go without more content, and consoles don't exactly have a sound history of mass adoption of expensive peripherals. Only 2% of PS4 owners have opted for VR, so it's got a ways to go to be a significant factor.

Sony is not mass marketing VR properly, but they are more than adequately arming it with titles. They tend not to force their peripherals upon people and this could hurt game sales. The eyetoy always turned profit but never gained worldwide popularity even though it had superior games over its multiple generations compared to the Kinect.. If Microsoft did it, it would go much further because as far as they've proven (to me) in their time of gaming is they know how to majorly market and develop a ui.  Of course, they rode off of the back of the Wii With the first Kinect, but the definitely swung for the fences.

VR simply is difficult to market, that's the main problem...People need to try it out to be convinced, it doesn't work on the 2D screen/TV whatever. Sony is already trying several methods to get people to try it out, be it promo stands in electronics stores or the recent "try out at home" offer in the U.S.. Word of mouth will do its part.

As it seems Microsoft is more interested in the MR/AR field anyway. We'll see where they'll be heading.