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CartBlanche said:
KiigelHeart said:

Over what, 30 million gamers already bought an xbox one this generation so surely the compelling reason has to be there somewhere. Just keep digging buddy!

If you had a choice to develop for a console with 70million gamers and 30million gamers, where would you as a business logically focus the company's efforts. Keeping in mind that for each platform you release on, means more overhead and more support you have to give.

Since both consoles are quite similar in performance, available RAM, architecture and target groups most companies will focus on the cumulative 100million gamers. The overhead is negligible (especially with popular engines like Unreal Engine, Frostbite, Unity, CryEngine and id Tech), the additional sales will more than make up for the effort, even if the sales aren't a 50:50 split.

Exclusives are only a thing if one of the platform owners pays for it.

Last edited by Conina - on 17 December 2017