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NightlyPoe said:
Alkibiádēs said:

Development time takes considerable longer nowadays than during the N64 and SNES days. 

That defense might work if they haven't been working on side-scrolling platformers for the past decade.  Hardly the most labor-intensive genre.

And what experience do you have in game development?

None?

What a surprise.



"The strong do what they can and the weak suffer what they must" - Thoukydides