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DonFerrari said:
Azzanation said:

You just proved your lack of knowledge with Halo. For starters the mainline Halo games are not released yearly, Halo 4 came out in 2012, Halo 5 came out in 2015 and Halo 6 is due out possibly in 2018. That's almost 3 years per mainline Halo games, the ones 343 actually make. Halo Spin offs are made from other Devs for example Halo Wars 2 was developed by Creative Assembly. 

You also miss the point that Halo has a huge following and they want more Halo games. This isn't Killzone where no one cares for it. Halo makes a ton of money and it also pleases there fans so its a win win making them. It would be a stupid business decision to stop doing them. Halo is to MS is what Star Wars is for Disney. 

Halo 3 was where Bungie wanted to end the series not Halo 2 so for you to say the series was meant to end with 2 or 3 is very silly indeed. Look what Bungie make now, they make a Halo Spin off (Destiny) and are locked in for 10 years doing it so they definitely improved... Destiny yay?

Mojang released Cobolt and Scrolls not long ago so even though Minecraft is there specialty, they have freedom to create when they wont to. So including them is another silly one.

Your excuse for Poly and GT is a poor one.

There's a difference between locking a company that makes different types of games and genres compared to locking in a company built to only make that series. In other words, those devs who signed up for 343, and Turn10 etc know what there meant to create. 343 is Halo and Turn 10 is Forza. Rare is nothing like those two, they have creative freedom to make what they want which is why Sea of Thieves is being made.

Keep trying to downplay this though. Your not getting very far.

Who said mainline? I said Halo is being released yearly between mainline, remaster, collection, spin-offs, etc. That makes the game being released every year, so don't try to dismiss it on someone lack of knowledge.

Star Wars is to Disney a new IP they just bought, so? I don't miss the point. Rock Band and Guitar Hero also had huge following and sales until they dried it out. Halo have been losing sales since 4. But sure MS will keep doing it until it isn't profitable anymore.

How me saying the series was to end on 2 and 3, with Bungie wanting to finish on 3 is silly? You just proved my point that the series was to end, but MS made it keep going to milk it out. If Bungie left to make a game similar to Halo and will do it for another 10 years, that is their choice. Case in point is that they could have been doing it inside of MS if they weren't demanded to keep doing Halo.

About Mojang, I wasn't aware of those 2 games, where they even big releases or micro pet projects like SSM do when helping small teams?

What excuse on PD? They are an independent company that have their own book, with Kazunori being president and taking the decisions also having made games outside of GT. You call it excuse because you can't counter?

Do you have the contract of those devs to be sure about it? Because what we have is more evidence of MS keeping devs doing the same thing when it sells then they doing new IPs.

And what downplay? You have real spin capacities.

Mate Halo gets released yearly however those devs aren't locked into making Halo games. Those devs are contracted to make 1 or 2 and they normally change after that. 343 is the brand designed to make Halo games, and they release them every 3 years. Halo makes a ton of money and expect no less with Halo 6. Look up how much Halo 5 made for MS and you will be shocked. You know why Halo profits so much and the sales seem to be less than the previous game? its because Halo isn't bundled as much as they use to be and Digital sales also take into account. Profits > Sales numbers. 

Disney have made 3 Star Wars movies since they purchased the franchise. 343 have made 3 Halo Games when they were formed. So what's your point?

It doesn't matter what Cobolt and Scrolls are, they are games released by Mojang so your point is invalid.

So what recent games have PD made outside of GT?  

You should be thanking MS for letting Rare make something new not bash them for locking devs into IPs and worried for future games if SoTs is successful.

I for one am looking forward to SoTs if your not. And I will be really happy if Rare support the game years on end.

All companies milk there big IPs if you see it as milking. Its just Halo is a lot bigger than the IPs you probably play which most likely die off and stop selling after awhile. Halo continues to profit massively and MS would be loving it.

Pemalite said:
Azzanation said:

You just proved your lack of knowledge with Halo. For starters the mainline Halo games are not released yearly, Halo 4 came out in 2012, Halo 5 came out in 2015 and Halo 6 is due out possibly in 2018. That's almost 3 years per mainline Halo games, the ones 343 actually make. Halo Spin offs are made from other Devs for example Halo Wars 2 was developed by Creative Assembly.

Call of Duty alternates game releases between developers with their yearly releases.
Assassins Creed alternates game releases between developers with their yearly releases.

Those franchises are usually stamped with a big giant cow as far as milking goes.

Halo... Gets an almost yearly release in the franchise that alternates between different developers.
So... Halo should be held up to the same standard as Call of Duty and Assassins Creed... Ergo. It is a milked franchise.

I am a massive Halo fan, I own *every* Halo game on *every* released platform, but there is no denying that the franchise is a milked franchise.
Even if the games were released on only a bi-yearly cadence, it would still be a milked franchise.


Halo is no different to Mario, Zelda and Pokémon for Nintendo. Huge followings allow for more games made. That's the way it is. CoD releases a mainline CoD game yearly that different devs make. Halo mainline is made every 3 years with an exception of a spin off in between.