By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Machina said:
XD84 said:

Did you also made an adjustment of some other Switch games? For instance 1-2-Switch was last week around 30000 units short of being over a million. According to the weekly global charts it did less than 35000 units. Now it is standing at 1025000 units. Did it got an adjustment of around 20000 or is there a mistake?

Also Symbio63 mentioned in his last post of his thread that something seem to be odd about the numbers of Switch games:

http://gamrconnect.vgchartz.com/thread.php?id=231643&page=2

Yes the changes made to the extrapolations for European countries we don't directly track will have impacted all Switch software and it looks like they've now all shown up on the main site :)

That's why you guys are seeing LTD increases that are out of line with the weekly increase.

 

It's been clear to me for a while that all major Switch software (other than Zelda, which I've been happy with) was being undertracked, I just needed some indicator as to which specific country(ies) were the ones that needed increasing and by how much. The Super Mario Odyssey launch allowed me to recommend an extrapolation change for 'other Europe' to Brett when those figures came in (he'd previously been resistant to the idea but this finally convinced him).

I suspect there's an undertrack in other markets we don't directly track as well, but that's just a hunch - nothing I can act on unless some reliable data is published elsewhere that can support either the idea that those markets have greater market share for Switch than we assumed or, for example, Nintendo revealing worldwide digital attach rates for certain titles, which would give is a great idea of how close our estimates are to the actual retail sell-through.

Thank you for your explanation and all your effort!