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pastro243 said:
DonFerrari said:

I'm here, so you can name down...

So we are know comparing a 100k bump WoW with what Zelda and Mario done?

I didn't even know it was you or that there was a parallel discussion on another thread, I recall reading it earlier this year.

I never said I consider them on that level, Nintendo consoles have their software sales very focused on nintendo games and they are bigger system pushers for sure. Still, my point is that these games keep bringing a new crowd of gamers each year despite being multiplatform and annual releases, which is why I think Sony's deal with EA and Activision was a right move. 

I still expect games like TLOU 2 to move more hardware on an opening week since big exclusives do that BTW

Fair enough. Sure the yearly games bring some small new crowd each year and as exposed before with the price going down or people finally having the money they will jump on current Fifa, but still individually those games aren't much of system seller.

At least from where I look at the SW on Sony and Nintendo, PS sells more on a collective library and Nintendo have bigger individual system sellers (that of course during the course of a gen make a very good library)



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."