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Bodhesatva said:
Andir said:
I guess it depends on how you interpret "buying exclusives". You could say that you paid for production fees or what not, or you could say that a game was scheduled to come out multi-platform and it suddenly changed it mind with their bank account seeing a healthy rise.

I agree, that would be a great idea. I also think it would be smart to get Epic to make a definitive version of their UE3 engine on the PS3 platform, for the ease of use of 3rd party developers. It's hard to tell if the lag in UE3 engine development on the PS3 is entirely due to the obtuse/complex nature of the PS3's design or if they're upgrading the engine in some manner for the PS3 in particular.

But I don't think it's fair to suggest that Microsoft is, in some way, spending their money in a crude, dishonorable fashion. Sony has done a lot of the same things in the past (paying for publishing/advertisement, or simply buying up developers, such as Psygnosis), they just haven't done it as lavishly as Microsoft has.


 they did.. remember its part of the dev kit and UT3 was announced in 2005 for the PS3 and is the primary console for the Unreal Engine 3. Its completely optimised for the cell and rsx. Its up to devs to actually know wtf they are doing. Thats the major problem with 3rd party right now, they suck at programming. They had problems with the PS2 when it was new. Only devs that could use the console well was 1st and 2nd parties for the first 2 game generations.



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