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zorg1000 said:
DonFerrari said:

PS4 wasn't at any disadvantage. But to list those games as the reason PS4 was a success then you would have to explain X1 having those games and not being a success, which will show you that the games themselves weren't system sellers.

Don't forget the narrative that PS3 and PS4 "doesn't have games". A great part of the success of PS4 have more to do with the "greatness awaits", the confidence from customers that the system will have great games in the future, much more than now.

Sure few of those were flops, but listing all as big games and big system seller and mixing all of those make your list fall flat.

The reason any console succeeds is a combination of hardware, software, marketing & price.

PS4 & Switch both meet all 4 of those criteria and that is why they are both doing great.

Sure thing. Still that show your list didn't compromise only big system sellers as you first was trying and you skipped that.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."