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Kyuu said:
irstupid said:

Bayonetta 3 would not exist if Bayonetta 2 didn't exist. And I don't mean that by the numbering, I mean that by if Bayonetta 2 didn't exist, there is no way that Sega would decide to make a sequel that didn't sell that well of a 10 year old game. Platinum would find no publisher today wnating to make a sequel for a game that released in 2009.

Bayonetta 1 released in 2009. It didn't sell well. Nier selling well would just mean a sequel to Nier, not making a sequel to a 10 year old game. 

Bayonetta even being a franchise people know right now is due to 2 and her inclusion in Smash. NieR selling well just lets Sega/Nintendo/Platinum or whoever is pulling strings know that the genre has potential. 

Is Bayonetta gonna light the charts on fire? No, probably not. But it's what I would call a calculated expense on Nintendo's part. They make make some money, break even or lose some money on it. Either way I think they are fine. Obviously they woudl want it to be a huge hit, but regardless of its sales its a game type that applies to a different demographic than their own games. It makes their library look more complete to draw more consumers. Nintendo knows it will make a killing on their core games, Mario, Zelda, ect. Bayonetta is not there to make them a billion dollars. 

Bayonetta 3 (or even 2) could have the potential to sell over 3 million across all platforms. Combined PSX360 sales for the first Bayonetta shot past 2 million (despite PS3 version being a terrible port) which isn't bad at all considering it's a new IP from an unpopular genre. Sega must have had some unrealistic expectations. They weren't satisfied with Valkyria Chronicles 1 numbers either.

It's false that people began to recognize Bayonetta only after Nintendo's involvement. Bayonetta 2 sold nearly as bad as the X360 version of B1 in Japan... Hardly an achievement. Show how worthless install bases and attach ratios are for gauging the popularity of this type of games.

Bayonetta is not a plot-intensive franchise as far as I know. It's for the most part mindless fun, so missing B2 on other systems wouldn't have affected sales much. Sega's own Valkyria Chronicles 4 is making its way to the Switch even though it's the 4th main iteration of a franchise that never released on Nintendo platforms. The successful NieR Automata is also a sequel to a very niche 2010 game. It doesn't matter how old the first game is, core Playstation and Xbox fans totally recognize the name and it's certainly not because Nintendo popularized it.

I'm not syaing people recognize Bayonetta only due to Nintendo, I'm saying due to Nintendo Bayonetta hasn't been forgotten or dissapeared.

Without Nintendo and B2, it would be nearly 10 years since the first game came out. Companies don't just randomly make a sequel to a 10 year old game that didn't sell that well. If Nintendo didn't grab Bayonetta 2 when it did, the entire franchise would have disappeared FOREVER. No boyentta 2 ever, no bayonetta 3, no ect. The series would have been dead and kaput. 

And what makes you think it would sell 3 million across all consoles. It didn't when it was released on the the huge userbase it had when Bayonetta 1 released. You are making a baseless claim with that.