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morenoingrato said:

How is the inventory management, side-quest amount and menus? Probably my most major gripe with the original game

Nautilus and Alchemist already answered your question nicely, but I just wanted to add that inventory management is a fair amount more tolerable than the last two games. Instead of deciding between 5 armors and a weapon, you give each character two accessories and a Blade partner, to which you'll give 2-3 power-up items. On top of that, there are...maybe 6 stats to keep track of this time around, rather than the wall of numbers from the previous game, so it's pretty easy to decide which character will get what.

I don't think inventory management is as easy as...say, the Tales of series, but it's a marked improved over the last two. I thought I'd chime in since, like you, inventory management was an absolute nightmare for me in the previous games, so much so that I stopped playing XCX 50 hours in because sorting through my items would just give me a constant headache.



NNID: Zephyr25 / PSN: Zephyr--25 / Switch: SW-4450-3680-7334