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yushire said:
This is the video the reason why I want a game to be 60 fps, and to prove Im not trolling on this thread when I reacted that The Conduit isnt 60 fps, and yeah, our eyes can capable of seeing 60 fps beyond that its overkill:

http://kimpix.net/2006/12/03/60fps-vs-24fps/


What this video doesn't show is a developer can have more stuff (more action = more gameplay) going on at 30 fps than they can with 60 fps. Thus more bullets flying, more enemies , better physics , and explosions , all which take time to for the CPU and GPU to produce. Also while the eye can see the difference our brain are effective enough to help us see 24 fps smooter than it really is. Remember we see what the brain sees not necessary what the eyes sees.

P.S I've notice you mention Counter Strike which happens to be a multiplayer. Unless you are playing on LANS the other players aren't running at 60 fps, thus you often see jerky movements.