| cryptkeeper said: Could someone explain to me why there is always so many raging arguments when it comes down to the minutiae of games? The very deepest of technical variable discussion, just doesn't resonate with me. If a game looks nice and plays well, I don't analyse how it happened, I just enjoy it. Sure if there is noticeable slowdown, jagged edges or excessive popup, it will detract from the experience, but it has to be at a point that it annoys. Is it about the competitive nature of which console or game is the best? Does that explain the need to bring down any new game, even those that are yet to be released? Oh, and I can't play FPS games for any length of time as they make me sick (motion sickness), but I hope this game raises the bar for Wii games, as we all benefit from that. |
People needs things to nitpick.
The "standard" fps are, 24/30/45/60/75 for NTSC. PAL just have it slightly different (I believe to enforce region play).
60fps has been on PC for a very long time and is now becoming a norm on TV. So, people just flip out when they suddenly see something said to run at 30fps (regardless whether they can tell the difference).
And yes, we still watch movies in 24fps.







