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yushire said:
Since we're discussing frame per seconds here, and our own human eye, we can perceive only in 30 fps was a myth, we can perceive more than that. The myth happened when movies till now have 24 fps, decades later the tv were born and we can perceive atleast 30 fps, and now video games and FPS were born and we can see as 60 fps 75 fps or even 120 fps. Theres a interesting article about that here:

http://amo.net/NT/02-21-01FPS.html


And people can see differences in resolution at far beyond 2560x1440 (in particular on larger television screens) yet we focus on providing standards that are based on our practical limits at this point in time ... Now, a framerate locked at 60fps is pretty ideal, but as long as a game doesn't have its framerate dip below 20fps to 25fps a game is still highly playable.