| Galaki said: Isn't human eyes capable at 24 fps? |
I'm not entirely sure, but I don't think that the eyes work in frames pr second.
They have a picture, and then they note the changes. The things that didn't change aren't totally updated. So in a 30 fps game, it takes more than twice the time for the eyes to react on the change.
At 30 FPS, a gun sticks out behind a wall. It isn't big enough for your eyes really to see it at once, but after some time, you see it.
At 60 FPS a gun sticks out behind a wall, and there are so many changes that your eyes are more sharpened and thus sees it.
I think that's how it is.
Also, I don't think you can run at 45 FPS.
Movies used to run at 32 FPS (or 24, not sure) and due to that, car's wheels moved the wrong way, because between each picture, they moved a little more than one round (not all the time, but at normal speed). So at 45 FPS, I guess you would have to program it differently, which would be a lot harder because you have to add 1/3 speed difference to the math.
http://www.vgchartz.com/games/userreviewdisp.php?id=261
That is VGChartz LONGEST review. And it's NOT Cute Kitten DS







