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d21lewis said:

I finished that and started up a six man "EliminationChamber" match just to see what the game would do in this graphically demanding situation.

I thought the Switch was going to explode.

The game was choppy, the resolution dropped even further, and even the audio was cutting out. Sometimes, it was totally silent.

 

See that is what I don't get about developers.  Why the fuck do you even include a mode or player count if it doesn't even work properly?  Such as one of those Battlefield games on PS3/360.  They had the player count up so high trying to be like oh see you can have so many players playing at the same time but the game ran like shit because of the high player count.  Why not reduce the player count to where the game actually can preform decently? 

Just like here they should have changed the location/ring such as even have them do a 6 man elimination in a dark silent room (couldn't be much worse than a blurry crowd in regular mode).  I don't understand why they can't optimize the game better for under powered consoles (I'm talking all consoles).