By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I don't believe there's any excuse for a game releasing these days not to use at least some form of AA, unless of course its using 2D pixel art. Even relatively low cost post-process and temporal solutions look better than the nasty crawling jaggies that results from no AA at all.

Last edited by curl-6 - on 05 December 2017