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caffeinade said:

That was Cerebralbore101's edit, from their post.
http://gamrconnect.vgchartz.com/post.php?id=8647454
I was replying to that.

No game uses 2D sprites for their enemies as far as I know.
I was making a comparison between the amount of effort is required to produce an enemy in each game.
Xenoblade's enemies are so basic in comparason to BotW's enemies that they may as well be 2D sprites.
Or something like that.

With that said, wouldn't it be more difficult to put in more details on a game where there are lots of things happening at once considering the hardware?



             

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