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Sunstrider said:
caffeinade said:

It isn't even limited to AI.
https://www.youtube.com/watch?v=OrEZuih9fhk

Go look at how the ears move on Bokoblins.
https://www.youtube.com/watch?v=rwPbzlHSYTk
Each enemy in BotW is richly rigged and animated.

If BotW were to attempt to have the number of enemies that XBC2 has, we would still be waiting for BotW to come out.

Can you specify time stamps that your trying to show in the first trailer? And if BotW tried to have that much enemies onscreen, what's the point in comparing it now then?

"Edit: Also, let's keep in mind that this game has environments that are way more intricate than BotW. It also has ten times as many different enemy models as BotW."

The whole thing.

I am not talking about how many enemies are on screen, or in a fight at once.
There was a lot of work put into the enemies in BotW, each enemy looks like it took weeks or longer to finish.
Xenoblade's enemies on the other hand are much simpler, much quicker to make.