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Sunstrider said:
caffeinade said:

BotW had intricately animated enemies.
Comparing XBC2's enemies and BotW, is like comparing a flat image and a 3D model.

You just compared a JRPG to an Action Adventure game though, and it's not even like the "tales of" games that is moving in real time, XC2 has like the ATB of FF, of course movements of the enemies in XC2 is limited compared to a free roaming AI one.

It isn't even limited to AI.
https://www.youtube.com/watch?v=OrEZuih9fhk

Go look at how the ears move on Bokoblins.
https://www.youtube.com/watch?v=rwPbzlHSYTk
Each enemy in BotW is richly rigged and animated.

If BotW were to attempt to have the number of enemies that XBC2 has, we would still be waiting for BotW to come out.