SvennoJ said:
Do you have a place to sit, that's all you really need. Some games work better while standing like Superhot VR. PSVR is not really suited for roomscale, nor is roomscale much more than a gimmick imo. No matter how much room you have, you're always restricted by your physical space and groping through virtual objects or walking through virtual walls and objects doesn't feel any better. Playing while standing and physically turning instead of using an analog stick, does help to get used to VR, but you don't need a lot of room for that. |
True, that’s a major advantage compared to Vive for example...you don’t need to dedicate a whole room to it. A big plus for convenience, especially in some countries with less space available. (Even if it objectively looks like a draw back not to have room-scale, and for some people of course it is one.)







