| sundin13 said: But why? By having a lot of content appealing to a lot of different individuals, you can please more people. The way I see blades is similar to how armor worked in the last two games. There was armor that was revealing, armor that was badass, armor that was weird and alien, armor that was casual, armor that was cool. There was enough content for you to be able to tailor the experience to your own personal tastes. The same applies here. Instead of armors, you are given a ton of different "blades" of different styles. As such, you can say "I don't like that design so I'm not going to use that one". There were people talking about one of the ice skating blades a little while ago and people were saying that they didn't like the design and others were saying that they did. That is exactly the reason the game gives you so much choice. I think you have to acknowledge the subjectivity of many of these criticisms. Some people like many of the designs that people are complaining about. When I was playing Xenoblade X, I purposely made my characters look as ridiculous as possible. Different people have different tastes... |
First off I'd like to say that I might have inferred wrong what you were saying, so if so I apologize for reading your comment wrong. Although you aren't really contradicting my inference, I have a feeling I might have read too much into your comment.
The point I'm trying to make is that the attitude of "it's just side content" or "just don't use it" as a way to flippantly wave of criticism is just a bit too much. It's the same reasoning that leads people to just defend any aspect of a game that's not mandatory. The reality is, people are going to scrutinize it if they feel strongly on it, just like they'll praise it if they feel strongly on it. Saying it's a minor nitpick is fine, that's just your opinion. But it seems like you're taking a lot credibility out of those criticisms, without actually doing so effectively.
I like your point that there is a lot of blades for everyone and that there's variety, because that's a great point. I also like your point about it being a nitpick, because I think with enough sound reasoning you could make a great argument for that being the case. Those two points in particular could be used really well for a review or discussion. The thing is, Blades seem to be something the community is really divided on and actually cares about, so just saying "ehhh there's one for everyone don't worry about it!" seems like shrugging off criticism for no reason. Especially since a lot of games can have varied designs that still appeal to the majority. Also, blades, at least from what I can tell have objective advantages. Most of the blade designs people don't like seem to come from Rare blades which are better than other kinds of blades. If there is an objective advantage to using one blade, than telling someone "just don't use it!" seems really dismissive of the situation. What you're saying about "acknowledging subjectivity" is also a non point. Really you could just say any criticism is subjective and dismiss people that way.
And just to be clear, I'm not really even talking about this game's blades. I've talked about how I haven't liked some pre-release, or that I don't like the look of Pyra but I don't really care about this game in particular, at least juuuuuuuuuust yet, it's a much broader attitude that I don't think should be applied to criticism.







