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Miyamotoo said:

Even if take 32" TV thats not relly defintion of "big" TV, 1920x1080 on 32" screen has 68.84 pixel density, 1066x600 on 6.2" screen has 197.3 pixel density. Also when you play Switch in portable mode Switch screen is far away from your eyes around 1-2 feet, when you playing on TV people are usually around 7-10 feets away from TV.

So it's obvious that game will look better in handheld mode on 6.2" screen at 600p than 1080p on big TV, I mean there is reason why almost all Switch games look better in handheld mode compared to TV.

https://designcompaniesranked.com/resources/is-this-retina/

Distance is the key take-away here.

The Switch 720P becomes "retina" at 15" of viewing distance.
1920x1080 @ 32" becomes "retina" at 50" of viewing distance.

But... When it comes to rendering, there is so much more to it than that. For one... Nintendo tends to be allergic to even most basic forms of Anti-Aliasing, so lower resolution rendered images tend to look like crap on a Nintendo device.

And in the end... The PC had 4k displays 15+ years ago, 1080P 20+ years ago. - Sooner we shift away from the old 720P and 1080P resolutions... The better.
Sub 720P on a 6.2" screen looks terrible either way, heck I opted for a 1440P 5.7" phone due to that very reason.

Goodnightmoon said:

Really... You think I'm 6 years old or something? I know resolutions and everyone knows 720p is HD, my point is that 900p is inside the spectrum of HD so his comment made no sense.

And yes 600p on a 6.2"screen has a way bigger pixel density than 1080p on a huge TV, so it looks better.

I never mentioned your age... I don't care if you are 90 or 5 years of age, I will debate the points you present.

900P is above HD, that is the point I am making. More to pixel density than just the resolution too, distance form the display plays a vital role.

Goodnightmoon said:

So you need to be 4.5 times further from your TV to have the same quality, even furhter when we talk about 900p (like this one) and this is with a 600p game, most switch games are 720p docked, so most switch games look better than 900p-1080p games on big TVs as long as the TV isn't very far.

Also when you play Switch on tabletop mode you don't play it at 30cm, more like 60cm.

TV's and Consoles tend to perform various types of image manipulation to scale the image upwards or downwards... And even apply effects like sharpening. - And no two implementations are equal.
Fact is... TV's thanks to generally having higher resolutions and larger panel sizes... Will allow you to take note of the smaller details in games that would normally go unnoticed.

I personally dislike the tiny, low-quality panel in the Switch and would prefer it to be upscaled and enhanced on my monitor.




--::{PC Gaming Master Race}::--