twintail said:
And it had higher revenue than SWBF2, ACO and Mario.
Who cares if it was price cut. It's making money. |
At $29 I don't believe its doing much else. Revenue is one thing, making profit is another. Sure its pretty easy getting GTS in the homes of gamers when bundled with controller deals and sold at the same cost as Indy games.
How much did the game cost Sony to make is another big question. Judging from the quality of the game I don't think it would have been cheap to make.
The expenses is something I would much rather look at than its revenue in this case.
Last edited by Azzanation - on 27 November 2017