Mr Puggsly said:
Well people are idiots if they want government to step in. Government has a tendency to make things worse with over regulation. Gamers should be critical of when these practices are abusive and simply not buy in. I know that's a crazy concept unless you have no faith in the average gamer. |
Seeing that the average gamer spends most of their time on their smartphones, where they have been well aquainted with these systems for years, wich will make the reflexive trasition easier on console, plus the historic evidence that the average gamer will put up with just about anything in the long run after a brief period of outcry by a few, no I do not have much faith in the average gamer.
If the average gamer was able to make smart buying decisions longterm, we would not have microtransactions in 60$ games as an expected fact of life. We would not have ever expanding retailer exclusive editions, gold, silver, platnium editions, season passes and pre-order bonuses announced before the actual game launches, day-one and on-disk 'DLC' and all of those other lovely tactics that publishers already employ to get their hands on more of the consumers money.
They work, they are successful and they did not hamper game sales in any significant way. Lootboxes will be no diffrent. If no one steps in, EA and Battlefront will suffer briefly, while Destiny 2, COD, Overwatch and all the others see healthy growth, with ever more exploitative strategies.
That's because the average gamer doesn't think about the fact that once upon a time cosmetics were in-game unlockables, that Fighting games used to come with big, healthy rosters out of the gate and that what used to be awesome expansions on games once upon a time, is today more often than not, a required buy to even get the complete base game.
So no it's not a crazy concept. It's just not a realistic longterm solution.