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GribbleGrunger said:
SecondWar said:

Because it's passable when the initial game is free - people get that the developer has to get their money from somewhere. But most people take issue when its tacked onto full-priced console games, as its a sneaky way to boost margins.

Naa, you're thinking about your own motives for disliking it. I'm talking about their motives for disliking it because they apply to phone games too:

 "The mixing of money and addiction is gambling," the Gaming Commission declared. Belgium's Minister of Justice Koen Geens also weighed in, saying, "Mixing gambling and gaming, especially at a young age, is dangerous for the mental health of the child.

And there have been numerous stories over the years of children costing parents hundreds of dollars/pounds because of mobile game transactions. So why now? 

Because that's not gambling. In-app purchases and buying 'energy' is not gambling as there is no element of chance created by spending real life money. 

 

If a mobile game had a loot box system it would count under the ban.



There's only 2 races: White and 'Political Agenda'
2 Genders: Male and 'Political Agenda'
2 Hairstyles for female characters: Long and 'Political Agenda'
2 Sexualities: Straight and 'Political Agenda'