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DonFerrari said:
Bofferbrauer2 said:

You don't seem to understand the core of his statement.

Unlicensed American Football games don't sell. At all. There's a reason why nobody makes them anymore, the earnings wouldn't be enough to cover the development costs. The only other american football game that does sell well is blood bowl, which replaces the teams with Warhammer 40k factions and ups the roughness up the ante, and the rules are used pretty liberally.

And for your association football (or soccer or just plain football, whatever you prefer) examples: PES has licenses, just not as many as the fifa series, and as a results sells much worse than Fifa. It did well last decade when the licenses where on par and the gameplay was more important, but now no matter how good PES would get they still wouldn't be able to compete with Fifa unless EA royally screws up the license. Mario Strikers went in a whole different direction, only caring about the base rules. It's still a sports game, but in no way a sports simulation like Fifa - and still can't nearly compete with Fifa. As a result of not being a simulation like Fifa it attracts a totally different crowd, too (though there certainly are crossovers).

Did you ignored the part that during 5 and 6th gen there were a lot of soccer games that had 0 license and sold good? I'm not ignoring the part that without license would be hard to make it meet the sales... But here we are with people being so entitled that they want to complain about the port, sue the company to lose the right to do the game alone and also demand that company to keep making the port even if they won't buy. Don't you see anything strange on it?

That's normal due to how licensing worked at the time.

At the time there didn't exist an unified Fifa license - you had to license every club, every stadium and every single player separately - twice in fact for the players, once for the naming rights and once for the visuals (which costed a lot more than just the names, hence why in the early 3D Fifas the players had the correct names, but didn't look anything like their namesakes). I could even dig into my pile of german PC Games magazines to find the article which explained the problem in great detail. Of course, taking such a huge amount of different licenses was a real nightmare and generally just wasn't worth it, hence why most soccer games at the time didn't have any licensing at all.

I do agree on the rest (apart from complaining about the port, as it could have been done much better and, as a result, would certainly also have sold better), that's just... bad sportsmanship.