Hiku said:
I can tell you a ton of mainline games where you spend the entire game building up one character, and then afterwards get to play as another (Ada in Resident Evil 4, Luc in Suikoden 3, Vergil in Devil May Cry 3, etc). Even entire mainline games dedicated to this, like playing as Raiden in Metal Gear Solid 2, or Big Boss in Metal Gear Solid 3. |
And? It's a wrong comparison. Those games had it written in the story, part of the main game. This is DLC. It should add to the content already there. Besides, you say that this is automatically some good thing. As I recall, people hated playing the Arbiter in Halo 2. That's just one example.
Also just want to point out how funny this sentence sounds. "Legend of Zelda is a game where you play as Link. Not as Zelda. Simple as that." |
You mean people who don't care to actually play the game and get to know the characters? Or people who overuse that meme? Besides, tons of games out there with main characters not included in the title. I'm not even going to bother with the Spirit Tracks thing. You play as Link. Period. Zelda is a gimmick/game mechanic in that game.
Added DLC is a perfect opportunity for focus on a side story or side character btw. You don't have to dedicate an entire game to it. |
It would be a slap in the face of people waiting for this DLC, wanting to have some conclusion with their character that they've played with for hours and hours, building him up and building a relationship with the character you play as. They would have to change some mechanics to fit the character as well. Zelda is no warrior mind you.