Mandalore76 said:
Because, unlicensed football games sell so well right? :
Take-Two/Sega can continue to release ESPN Video games through 2005. But beginning in 2006, Take-Two/Sega will be left with no NFL license and no ESPN license for any future football games. It was the EA deal with the NFL that opened up the long-term deal with ESPN. https://www.billboard.com/biz/articles/news/1419338/espn-electronic-arts-sign-15-year-game-deal |
And have the lack of license prohibit anyone from making a football game or just can impact the sales? Last I remember Fifa Street and the basketball version both did great without having any license, Mario Strikers also did well. PES and Winning Eleven done good. Gen 6 Soccer game had no license at all and still were hits.
sethnintendo said:
They sold the rights and within the contract EA is obligated to release on as many viable platforms as possible. I suppose that excludes the PC for Madden (I have no clue because I'd never download origin) but I assume they don't make Madden for PC. So technically EA is in breach of contract but they will always come back with the viable clause. You know what might be viable on the Switch? NFL 2K series. NFL needs to shred the EA contract and start allowing other companies to make NFL games again. No one would give a shit about American football game that isn't licensed by the NFL. |
Is that the contract no one ever saw but claim to be true?
Or do you have a copy of the contract?
Define how the contract put viable platform... all cellphones, Ouya, PS2, Mega Drive, and several others can be seem as viable... or low sales (like 110k on Switch) can be seem as non viable.
And NFL should shred the contract and stop making money because? And are you also aware that the NFL (or also FIFA) doesn't have the rights over the teams, players and stadiums right? So they also need to make deals with other entities to use their image.
Also funny enough in Brazil people were modding PES to have Brazil teams and championship and selling over here as well.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







