By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Gamerace said:
@wtf - The Wii Wheel is the difference. Any and every idiot (or non-idiot) can pick that up and understand how to play without having to think or perceptively learn anything. It's a great bridge title that way because I've had people over who never played video games come over and start playing it and think it's fun. That wouldn't have happened without the wiiwheel aspect.

Doesn't that then apply to all games with motion sensing on the wii? I don't see how you can single out Mario Kart, when almost every single Wii game uses the wii remote. I just find it curious that he pulled out MKWii as a bridge game, when really most other Wii games are doing the same motion control idea. It might just be better to label the Wii as a bridging console, instead of picking out a few titles randomly.

I don't see Nintendo has purposely making their "hardcore" titles dumbed down for casuals, they're just creating controls that are easier and more intuitive for the gameplay. I don't see that as becoming more "casual".

If you consider a Zelda game where I can swing his sword and shoot his bow with motion controls as "more casual", then I never want to play a hardcore game ever again. =P Same goes with FPS games.