Shadow1980 said:
I do like a good, close fight. It's why I still think the 16-bit era was the best console war. I didn't know it at the time (because EGM didn't report sales figures), but it was the closest of dead-heat races. And the console makers didn't exactly have an amiable public relationship, Sega especially laying heavily into the attack ads. I mean, you sure as shit don't see ads that strike tones like this anymore:
Things got savage. The competition was fiercer. Any everyone wanted a slice of Nintendo's pie after the Big N dominated the 8-bit era and became synonymous with gaming. The other guys needed to position themselves as the "cooler" alternative to "kiddie" Nintendo in order to draw that market share away. To their credit, Nintendo took the high road most of the time (they did have a Super Mario Land 2 ad that struck an anti-Sega tone). But things were cutthroat back then. I don't think we should go back to that, but I do like to see healthy competition. |
I like companies going against it other and fighting for our money...
But on competition side no gen had it as close as last considering not only PS3 and X360 but also end numbers with Wii (also PSP doing good against DS). But perhaps since we are older we don't get the same vibe we had almost 30 years ago.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."