Shadow1980 said:
Well, eight technically, possibly nine, assuming a minimum of 290k (72.5k/week) for the Switch's October. But five of those were during tax season, and February and March are usually the two best non-holiday months because people get that big check and buy big-ticket items like game consoles. The Switch has yet to have a tax season, which is why I excluded Feb. & March from the list in the previous post. Assuming Nintendo keeps the thing in stock after the holidays, the Switch ought to handily clear 800k for Q1, maybe even 900k (I'd say 200-250k in Jan., 350-400k in February, and 250-300k in March). Even a million isn't out of the question, though that's an extremely optimistic scenario. The ninth potential month for the PS4 to surpass the Switch's per-week average for October was June 2015, Arkham Knight month, which was a statistical tie. We're not sure what the exact number was for the Switch, but if it was over 292k it beats the PS4's per-week average for June 2015, if only slightly. |
Does your graph gears tremble in excitiment with the tought that sales will be so close between PS4 and Switch that the alignements will be crossing all the time?

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







