Shadow1980 said:
And "unimpressive" gives a negative connotation, as if the sales were lackluster or average at best or otherwise worthy of little more than a "meh" reaction, and "meh" is not the reaction one should have for these level of sales. By any objective standard, 290-300k for a 4-week non-holiday month is very good, exceptional even. Excepting Februaries and Marches (because tax season boost), the PS4 has so far only exceeded a 70k/week average for a non-holiday month four times: Sept. & Oct. 2014 (Destiny effect), June 2015 (Arkham Knight bundle), and June 2017 ($249 gold PS4). It's not my fault people were grossly overestimating the Switch's sales potential for October. Yes, I did fail to realize that most of the predictions were made before the news of 2.6M LTD broke (I didn't bother checking dates in my prior post, so total mea culpa there), but a lot were made after that fact, so not everyone has that excuse. In any case, let's see what a 400+k prediction implies. Given what it sold in September (about 63k/week avg.), we can assume that at best the Switch sold around 190k for the first three weeks of October. That means to have sold over 400k, it needed to sell at least 210k in SMO week. That's a lot for a single week. Hell, that'd be an okay month by itself. 500+k would require over 310k. If we assume VGC isn't too far off the mark in its weekly hardware sales (±10% MoE at most), that would make SMO the single-biggest system-seller of the past decade, with the possible exception of Mario Kart Wii. In Japan the Switch only managed 126.7k that week, and the Switch's sales haven't been massively different than what they are in the U.S. It ought to have sold a good bit over 100k SMO week in the U.S., which is a not-bad-but-not-great week for a week with a major game, but we shouldn't expect a massively huge boost from a Super Mario game. Given what we know of Super Mario's system-selling capabilities, or rather lack thereof, the idea that it could have generated one of the best non-holiday weeks ever, if not potentially the best in years, is patently ridiculous. If people have unrealistic expectations for how well something will sell, we shouldn't consider that if sales fail to meet those expectations that they are "unimpressive" or otherwise imply that they're not good. It's a strike against the predictors, not the Switch. I honestly considered 330k to be a very optimistic prediction. 400k? Unrealistic. 500k? Ridiculous. 600k? Had to be a joke. |
Again. Your impression of "unimpressive" isn't the other impression. But no issue, if you think something being unimpressive is negative (although the word in itself I wouldn't say carries that feeling) then sure the 290k isn't a negative mark on Switch sales. Yet if most are expecting much higher sales then even the negative connotation would be valid for then, doesn't matter if their expectations were unrealistic.
Well, from what we hear the sales in Japan are still constrained by stock, so we can't really gauge the spike. But no problem in most people being obtuse or not having the info before. The point of "being unimpressive" or "impressive" is based on the context those people had the expectation that wasn't met. But I agree with you on the data suggesting that the 1st week spike on system seller would be very high (but that is also the point the person put when saying the game is regarded as the 2nd best ever).
Like.. I expected 600k sales, but it sold 290k, it was impressive. It wouldn't make sense on the positive meaning, since it done half, but as the world itself entails it is totally valid. You were impressed that it done so different than what you expected.
Again. I understand you not feeling the sales unimpressive because the predictors were at fault for making it unrealistic, but flipping the table, for then that would still be unimpressive, and that doesn't really make they trolling (that was what people were accusing the person that said it was unimpressive to be doing)

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







