NATO said:
Launch ps3 drew more power than launch ps4, launch Xbox 360 drew roughly the same as launch xbox one, with Xbox 360 slim actually drawing more. So you're using last gen consoles in comparison because if power consumption? Really? In reality you are using this gems skyrim build when it suits your argument (look how much better it looks than the 360 and ps3 versions!) and then if someone says, but it's a current gen version of the game on a current gen system, you revert to, yeah but that's not fair because handheld and less powerful. Yes, the switch is less powerful, that's why it's version of skyrim looks the worse, mystery solved. Reality is if someone has a pc, xbox one or ps4, switch offers the worst version of the game, pointing to last gen consoles and saying but look it's better than them, is pointless, because the current gen version of the game already looks better on the newer systems too. |
The power consumption argument makes perfect sense when you look at the process nodes those chips for X360 and PS3 were made with versus what is in the PS4, XONE, and Switch today. When you shrink the processor node you get better performance at lower power consumptions. This is why Switch can outperform PS3 and X360 while still being much more power efficient and similarly it why the PS4 and XONE offer far better performance than their predecessors. However, the Switch, PS4, and XONE all have chips that are built around roughly similar node sizes, which is why it is impossible for the Switch to exhibit the same performance as PS4 and XONE (maybe a system 5-7 years down the line might be able to do that should die shrinks continue as the pace they are progressing right now). It is for the same reason that you cannot take your smartphone or tablet and expect it to perform the same as the desktop PC that has processors built around a similar die size as the processors inside the phone. It is also why I say it is not really fair to expect the Switch to have the same performance as the PS4 and XONE.
Also, if you go back and read my comment, I never said the Switch version looks better than or the same as the current gen versions. The Switch version generally looks the same as the other current-gen when played on its small handheld screen because the small screen hides the blemishes that are visible on a big TV; on the other hand, on the TV, obviously the PS4 and XONE versions will win by a large margin in terms of noticeable differences. The Switch version might offer the worst visual and performance version of a game but it is also the most portable version, and for those that either play only on portable systems or want a portable version of a certain game to compliment the stationary version (Say someone that has Skyrim on PS4 but also wants to play on the go with a handheld device), the Switch version of these games provides that flexibility (and again generally speaking, these look comparable to the PS4 and XONE versions when played on the smaller handheld screen).







