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TheMisterManGuy said:

Here's the thing, casual games are more than just Wii/DS era "non-game" concepts. Splatoon and ARMS can be considered casual games because they have simple rules and controls that even people who don't play their respective genres can enjoy.  While it would make sense to transition some of the more "Non-Game" concepts like Brain Age and Nintendogs to Smartphones, that doesn't mean the Switch has to be all hardcore, all the time like OP is talking about. There's room for casual, and core games on the Switch, and Nintendo is definitely targeting a broad audience with the console. 

I feel OP is going to be pretty disappointed if he thinks next year's going to be a big hardcore Nintendo fanboy wet-dream. Because Nintendo is more than likely going to spend much of next year, reinforcing the Switch's appeal to broader demographics. This has been something that's been alluded to by Kimishima, Koizumi, and Takahashi multiple times. 

Except the problem with those statements is that the Switch, 7 months in is failing miserably at appealing beyond the older males in the US ... (I can't imagine the situation to be any better in Japan and in fact it's probably worse since it's a rapidly aging nation) 

If the Switch's userbase keeps persisting with less than 15% females and less than 25% being 18 and under at the end of this fiscal year in the US then there should be a cause for concern that the Switch may not have actually improved it's appeal just like the 3DS (where it too was dominated by older males) ...