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Megiddo said:
It's understandable that Switch gamers wouldn't want to download a bunch of 3rd party stuff like a PC gamer would. 32 gigs of space isn't much after all. That has to factor into it as well. There just simply isn't much room for games so unlike Steam users who have huge drives and can install a bunch of games (and yes, a lot of them will likely sit unplayed since they were bought in a discount bundle) the Switch owners can't do that since they have very little storage.

That is really not much of a problem. The Switch has support for SD Card expansion and you can even use multiple SD Cards if you do not have the funds to go for the more expensive ones. I purchased a $200 GB SD card for about $80 and I am not even a quarter way up in terms of filling it. In fact, I have had more of an issue (although it was certainly not a big issue and it was pretty much solved on the spot with an external HD purchase) with my launch XONE and the PS4 I bought earlier this year, because while they have more storage, they also have mandatory disk based installs; the Switch (outside of a few third-party games that have large mandatory downloads) does not have this. Although, even on the PS4 and XONE this was not really an issue since external HDs are really cheap (plus I actually like mandatory installs because it reduces mechanical wear on the disk drives and games load faster from non-disk storage).