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SegataSanshiro said:
d21lewis said:

That's what we call "an opinion" and a hyperbolic one, at that. I'm not going to debate you. I didn't even want Skyrim until recently and I didn't even get it for the PSVR. You don't like it and that's cool.

Ah, Hyperbole the internets favorite word to try and put someone down. Not working. VR is a dumb gimmick. It's been around since the 80s. Remember VR Cafes? I do. Skyrim is bad. That's just a fact. It's badly made for an actual RPG.

It seems there’s hardly a base for a discussion with you. I’m sure Skyrim got all those countless game of the year awards for being a bad game. It may be your opinion, but it’s in no way a fact. Skyrim to date is still one of the most immersive games I ever played and I can’t wait to try it in VR.

 

VAMatt said: 
The unfortunate reality is that VR is still not ready for prime time. The resolution is far too low. So, in the case of a game like Skyrim, one must choose between good graphics on the TV, or extreme screen door effect in VR. The capabilities of the head-mounted displays need to step up a couple more levels before VR will become mainstream for gaming, IMO. 

PSVR really has a more sophisticated screen than Vive and Oculus which minimises the screen door effect. It also has a faster refresh rate at 120 Hz. It’s fine to me.

That said, it’s true...the best times for VR are still to come. Once eye tracking and forested rendering is implemented graphical quality is going to evolve quickly!

Last edited by Errorist76 - on 19 November 2017